Wednesday, December 12, 2007

fatfoogoo provides a player-2-player marketplace for the trading of virtual goods and services

What Company Is Offering
fatfoogoo provides a player-2-player marketplace for the trading of virtual goods and services as extension to major virtual worlds and multiplayer games. The fatfoogoo.com portal offers in-game-services, e.g. support for challenging missions or virtual tour guides to online worlds as well as virtual game goods such as weapons, currency, characters or virtual buildings.
fatfoogoo thus explores a completely new business field within a strongly growing new market setting international standards for the secondary trade with virtual goods and services.

How It Works:

fatfoogoo's revenue is generated from a cut of every transaction that runs through the platform. Creating a shop and listing articles is free. The platform offers extensive capabilities to be marketed virally through gaming clans and guildes. Integrating the feedback of the community, user ratings and votings allows to create a fair and trustful market place.

What's Market For That Kind Of Product:
The global market for trading virtual game goods and services generated revenues of around 1 billion USD in 2006 and will rise dramatically to a 7 billion Dollar market in 2009. (see Nielsen 2006 and ScreenDigest 2007). This makes electronic commerce and virtual goods/services trading an important alternative business model to classical subscription programs that are currently the dominating business pattern for projects such as World of WarcraftTM and Second LifeTM.
More at:http://www.fatfoogoo.com/

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